"The cult of self dominates our cultural landscape. This cult has within it the classic traits of psychopaths: superficial charm, grandiosity, and self-importance; a need for constant stimulation, a penchant for lying, deception, and manipulation, and the inability to feel remorse or guilt. This is, of course, the ethic promoted by corporations." — Empire of Illusion
Game is, at its most basic level, a set of behavioral changes to life skills based on psychological and sociological concepts to enhance intersexual relationships between men and women. The supremacy of the Feminine Imperative is threatened by true emancipation from it. Consequently, Men with the vision to see past this are labeled Dark, Sociopathic and Deviant by the imperative. The imperative had to classify Game for itself - Evil vs. Good Game. Of course, the good is defined by whatever benefits the imperative, while the evil is defined by whatever benefits the masculine ‘selfishly.' Ref: The Rational Male
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